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Home: IdolHell

Idol Hell

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  • Collaborated with a team of ten to create and publish a bullet hell game in Unity and C#.

  • Created a hotkey tool to rapidly change difficulties allowing the designer to quickly iterate levels.

  • Implemented the designer’s bullet patterns using trigonometry and vector math.

  • Fixed bugs that appeared in various systems and bullet patterns.

Home: WhenPushComesToShove

When Push Comes To Shove

  • Collaborated with a team of five to create a couch co-op party game using Unity and C#.

  • Produced an automation tool that ensured any team member could make a working build.

  • Developed a level editor that allowed designers and programmers to create and iterate minigames.

  • Coordinated with our producer to make minigame selection hotkeys to facilitate filming game footage.

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Get in Touch

(203)-501-8550

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(203)-501-8550

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